When reading a story or passage, people tend to look for different things and can read a story differently. On way a person might read is by skimming through the story just to get an idea of what it may or may not be about. It's a fast way to get a decent idea about a passage without having to read the whole story in one go. Another way a person might read a story is by scanning the story, trying to find important things like book titles, names, vocab words, words in italics, and so on and so forth. This is a great to gain a bit more information about a story or text when you use this way of reading. You could even read a story with a "read like a writer" type of mind set. You could look for certain things that helps you to get a better understanding of what the writer is trying to say in his or her story. Looking for certain moves that the writer made during this story and why did they do so. You could ask questions like, "Why was that move necessary"? or "What types of moves will I use in my writing"? or "What is the benefit of making moves in writing"? These are all good was to look at a piece of writing, it helps us analyze the story better and read in between the lines of the passage.
Now that I have given some examples of how to read a text, I'd like to pick a genre to use these reading methods in. The genre I would like to focus on is music, so, where could I go with that? What about music? What's the big deal? Well I'd like to talk about that. Dubstep is a form of music with base drops, techno and electronic sounds, and digital voice chops. Now a lot of people don't really know what dubstep is, so if someone was to go and look up what it is, they would take it to the internet and look it up. They might find an article about dubstep and try to look for key things in the article. They might skim the text just to get and idea of what this particular genre might be. Perhaps they might even scan the text to find key words or phrases like, "Electronic", "Robotic", "Base drops", "Hardcore", etc. Searching for these things can help a person get a better understanding on what this genre is.
Reading is kind of like repairing a bicycle. Let's say for example that my bike has been, semi-operational. It has one brake that just doesn’t want to behave and all my attempts to fix it have failed. Why? Well it turns out that I haven’t been using the right tool. To get the bike working I need to use the right tool. And when it comes to reading, well, you’ve got to use the right tool—you’ve got to know what kind of reading to do.
So basically what i'm saying, is that you also need to be mindful of the type of passage or text that your're reading and what tools would be more effective to help you get a better understanding. Like, I'm sure you would be looking for bars and statistics and logical explanations in a cook book. Yes the book will tell to how much you need for certain things but looking for equations and things of that nature you wouldn't find in a cook book.
Learning how to read certain texts and using the different tools that are available to us will help us to get a better understanding on reading and writing and will make future texts easier to understand.
Wednesday, October 19, 2016
Wednesday, October 12, 2016
Super Smash Bros. Wii U (PB1A)
Hey there! Today I'm going to be talking about a specific genre I love which is video games and the topic is Super Smash Bros. Oh yes, one of my favorite games of all time, this game will never get old to me no matter how many times I play it, but let's get down to it shall we?
The Super Smash Bros. series was originally created by game developer Masahiro Sakurai in 1999. The first installment of the series was Super Smash Bros. for the N64. This is where it all began, characters like Link, Pikachu, Donkey Kong, Kirby, Sonic The Hedgehog, Mega Man, Captain Falcon, Pac-Man, and Super Mario himself, and many more iconic are playable characters through out the series. Sounds cool right! Yea I know it does. But wait! There's more! In case you don't know, Super Smash Bros. is a multi-player fighting game that's family friendly and also played in tournaments. Sora Ltd. and Bandai Namco Games, with assistance from Tri-Crescendo, all helped with the development of Super Smash Bros., and the game was published by Nintendo.
Now I know what you're thinking by now, "I thought this was a blog about Smash Bros. Wii U, not a back story and history about the game..." Well yes this is a blog about Super Smash Bros for the Wii U yes, but I thought that some of the extra stuff was quite interesting. But anyway let me get to the point. I've read a few reviews on this game and I've got to say, people have strong...opinions. Some say that It's the best one yet. Others say that it's to childish and is no where near tournament material like how Super Smash Bros. Melee and Super Smash Bros. Brawl was. But I went searching high and low trying to find some decent reviews, and there's one that I find to be pretty good. The review I found was written by Jose Otero, an editor on www.ign,com. His review was just the basics of the game and things you should know about before playing. The other two that I found was on the Super Smash Bros website, which basically just introduces the characters, and on Wikipedia...yes, on Wiki, it gives a more broad explanation. But Jose's review is straight and to the point and that's good.
Well, that's it, my blog on Super Smash Bros. I hope you liked it! And if you didn't well that's okay too. Thank you for reading. (=^.^=)
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